With the lack of tutorials, it is something that will take some figuring out, but that can be done with a bit of time and effort by anyone interested. Socket Mobile's portable barcode scanners and NFC/RFID readers are. Native support ensures every scan is fast, accurate and error-free, providing highly productive data capture every time. I can't say I know too much about it, but I thought it was something worth sharing. Socket Mobile provides mobile and countertop barcode scanners and NFC readers/writers with native data capture, giving your app full control of the device. That I've really taken a look at Minetest and started to tinker with it. As I've said, Minetest is really a sort of base to build upon with mods to be how you'd like. Similarly, people release their own "games" which is basically just a particular bunch of mods together that make for a particular playing environment and setup. These seem to be a good place to start with figuring out how to make your own, besides what the tutorial and the lua_api.txt: I have found the included aspects of the game (basic things like wooden pickaxe, stone sword, etc.) set up in the same way the mods are (it's actually a mod that way, an included mod), which is in the installation directory's games/minetest_game/mods folder. They don't really have much in the way of tutorials to get started modding, other than this, which isn't all that much: These mods use Lua.Īlso, it is completely free and works on Windows, Mac, and Linux. The API for mods is built right in, basically just dumping them into a particular folder and then turning them on within the game. Minetest is like a very basic Minecraft that is more like a base to build upon with mods. I notice with a quick search that Minetest has not seemed to have been mentioned in previous discussions.
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