Having to claw the right shoulder button while steering with your right thumb feels uncomfortable to me and also makes me feel like I'm wrenching down on the thimb stick too much. When you let the stick relax to neutral position, its stops. Very simply, when you press a direction with the right stick, it fires. Twin Stick shooters should NOT require the player to press a fire button. Its a very small complaint but one that kinda ruins the experience for me. We've pumped countless hours into ETG now both here and on other platforms, and it continues to throw up new surprises. Real-life gun equivalents sit alongside conceptual jokes, like a letter 'r' that spits out the letters to the word 'bullet', or a T-shirt gun that leaves crumpled up clothes strewn across the levels. There's a dauntingly vast roster of pistols, rifles, shotguns and who-knows-whats for you to unlock and discover here. Of course, a twin-stick shooter is nothing without its firearms, and here too ETG excels. It means that you can be confronted with a literal wave of death and still emerge unscathed. Hit the 'L' button and your gunslinger will execute a dodge roll, offering a brief window of invulnerability. But the key to ETG's dance-like combat is there in the name of the developer itself. Get ready to live out your favourite Western fantasies. The randomised levels typically throw up plenty of cover opportunities too, and you can even turn over tables to form your own on the fly. Enemy bullets typically move very slowly, so you can sidestep them like Neo in bullet time if you have your wits about you.
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